Thu 14 Aug, 2008
I left the last part of The Life of An Adventurer a bit unfinished, only just touching on the possibilities of the [ Iris2 ] engine, so, here I intend to fill that out a little.
Iris2 is a 3d client for the classic MMO, “Ultima Online”, it uses content from the original UO 3d client, along with Free Content assets.
I’ve mentioned another project in the past by the devs, or at least by two prominent members of the project(Ghoulsblade and Hagish): [ StressFreeZone ].
The rendering of the engine is fairly similar to that of Neverwinter Nights, and could probably be adapted to be perfect. The ruleset, of course, would need to be changed, but, that is to be expected.
Iris is coded using OGRE3d, and the middleware layer lugre (again, lugre was created by the dev team and, so I believe, is used by a number of other projects. ( EDIT: lugre appears to be only used by a few smaller projects – Thanks to Ghoulsblade for the correction! )
Really short one, today, just giving a bit of knowledge on Iris2. Ghoulsblade and Hagish - If you’re reading this, and want me to update or add anything, etc, drop me a line, thanks!
